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    • Crafted Reading - Jamming On Value
    Crafted Reading - Jamming On Value¢🌌 Of Mirrorworlds and Metaverses¢

    The vision of a unified virtual world has been in our imaginations for decades. In this article Kevin Kelly calls it Mirrorworld, as popularized by David Gelernter in the 90s.

    Call it Mirrorworld or Metaverse, but it has always been a long time coming, with articles similar to this appearing every few years.

    This second article is written by David Baszucki: the CEO of Roblox, one of the gaming platforms aiming to become the Metaverse.

    This is a helpful primer on the current technologies and standards that might help shape the future Metaverse. It discusses wide-ranging technologies including AR, VR, AI and crypto.

    Or perhaps the Metaverse is already here, and it's just not evenly distributed? Tony Sheng once again gives us a helpful, complementary opposite view.

    πŸ“‹ Industry ReferencesΒΆ

    The art and business of video games. A good source of research for older game industry trends.

    A reliable source of news with a pulse on the whole video games industry.

    Please contribute more with a PR! πŸ“

    Breakout ActivityΒΆ

    For this weekend, we're inviting the Kernel Gaming Track fellows to participate in Global Game Jam 2021: the largest game creation event taking place around the globe.

    Please register for the Kernel Gaming Track Global Game Jam here.

    Fellows will create a game over the weekend based on an announced theme. The theme will be announced at the start of the jam (Friday) and will be shared on Slack.

    Games don't have to be video games; they can be anything from a board game or a card game, as long as it adheres to the theme. It might also be a good exercise to design a game that explores Web 3 concepts.

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